I love the new 6-month cycle
" I genuinely believe that with the addition of one patch and one act, what is new in PoE2 (art, skill designs, passive tree, endgame, engine changes) is as much work as BG3 had put into it at release. And it took a long time because the team is not as big. Last edited by AssaultUnit#6080 on Apr 9, 2026, 12:25:46 AM
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" The innovation was supposed to be the slower and less mindless combat. We see an attempt in the skill designs. We were also promised a more meaningful, play-style oriented support gem system, and more usable drops, which also indirectly affects crafting options. These things put together were meant to generate gameplay that significantly differs from PoE1. What we have today is clearly not that. But attempts were made, and the skeletons of those innovations/changes are there, and there is hope still. So you're right, the innovations are hard to see, especially at this point when they've been purposefully trashed. And that's because GGG succumbed to the crowd that just wanted more frequent PoE1 leagues. For me, the potential turning point is next patch. If I see strong hints that GGG is reversing the course, I will continue to support the game as long as it keeps heading the right direction. Otherwise I will make space for the slot addicts that seem to love most things I hate. |
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" Do you have a source where it says (6-month cycle) ?? |
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+1
The time between leagues is getting insane at this point; 3 months are what they should aim for, or 100 days for the absolute max. Last edited by Haziza#1519 on Apr 9, 2026, 2:08:57 AM
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" And why exactly should that be? Because you say so? |
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" IF GGG had some transparency and communication skills, we could be sure. Otherwise it's just a speculation, which shouldn't be used as an argument. Only fact we have so far is that 0.5 is delayed from early April, to Early-mid May + POE2DB site countdown, which is not confirmed anyhow. Any delay with no transparency is not acceptable imo. |
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if they take years, im up for it ... i am serious
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" The reason POEDB updated their time is that many content creators got the heads-up through update notices and sponsored deals, so they knew it was delayed. |
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" Because the game is 90% empty. More than half of the content they could add is already ready; there’s not much left to balance. Compare it to PoE 1? That game is oversaturated; adding anything new there is 100 times harder because balancing new content is nearly impossible, plus you have to come up with new content from scratch. And so we end up with two games that have completely different conditions but the same development cycle—it’s total nonsense. Plus, PoE 2 is in early access; it shouldn’t be tied to some strict cycles—it needs to evolve much more actively. On top of that, if GGG doesn’t test its own PoE 2 patches, and on the third day of the league some glitches or exploits start popping up, causing the economy to crash, how are people supposed to keep playing this? The current 0.4 patch—back in the 20s of December—started exploiting the temple; today is April 10. There was no rollback, the economy wasn’t updated, nothing was done. And this, just for a moment, is a game about the economy—it’s the most important part of the game. I’d like to see PoE 2 patches released every two months, and I don’t care if they overlap with other games: whether it’s Diablo, Torchlight, or PoE 1. To me, these are different games; I’m not trying to sit on all the chairs at once—there’s only one seat on the chair, not four, as the haters think. |
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" The game is not "empty". Or are you walking through empty maps? If you don't want to play an EA game with all its drawbacks, don't play an EA game. Not GGGs fault, only your own. |
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