[3.28] Now 160+ million DPS Poisonous Concoction | Deadeye/Trickster/Pathfinder
" Sorry for the delay, but I didn't know the answer to this. Now I'm pretty sure I do: Culling Strike ... and I don't think it's close. |
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" It's to bad Pcob can't have multiple projectiles, would be nice to have several of them chaining around. Last edited by firenovix#6291 on Mar 20, 2026, 10:28:37 AM
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DOUBLE UPDATE: Aaaaand now we're at 111 million (thanks to a suggestion from Ryo):
Level 99, 111 million DPS, 300 eHP Last edited by t0lkien#7048 on Mar 23, 2026, 1:51:53 AM
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Even though on POB it says i have over 100m DPS it definitely doesn't fells like it. Maybe its just because i'm not used to play poison builds but it fells a t16 boss take way to long with this DPS. Am i missing something?
https://pobb.in/VbKj3DnH32tK Last edited by exbrunoxe#0333 on Mar 29, 2026, 2:38:22 PM
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" You're not wrong, and I'm wondering the same thing. I've got *technically* 110+ million DPS on a map boss, and it doesn't feel like it either. It feels more like a bit higher than DoT cap. It's possible PoB is wrong, or there's something else going on here. To be fair, it does take a few seconds for the damage to ramp up via all the chains. Bosses melt after a few seconds (unless they are chaos/wither resistant, in which case they take a bit of time), and GGG did over-buff them recently which I noticed immediately. However, it still feels like we should be doing more single target to me. I haven't figured it out yet. I'll post here if I find anything solid. BTW you need to do something about your defense. It's pretty low (I'll bet you're dying a bit). My latest version is a super tanky, consistent damage version using 5 life flasks. It's a bit slower, but until I can ever afford an Acceleration Shrine belt it might be the way I go: Level 99, 132 Million DPS (single target), eHP 396k Possible Final version with added Purity of Elements (Ailment immune - very cosy): Level 99, 127 million DPS, eHP 355k Last edited by t0lkien#7048 on Apr 2, 2026, 12:33:15 AM
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is it gauntlet viable?
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" I haven't tried this league. Previous leagues it is, but it can be tough because our damage has capped out at DoT cap. This league we theoretically have much higher DPS and better res on the tanky version. The added Chaos Resistance should make it nicely suited, but it's unproven. I'll try it out soon and report back. |
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Second to last final version for mapping/breach etc.
Level 100, 142 million DPS, 276k eHP, 354% movespeed Possible Final Acceleration belt/3 rings version: Level 100, 157 million DPS, 281k eHP, 378% movespeed Last edited by t0lkien#7048 on Apr 4, 2026, 2:41:03 PM
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Mostly final big DPS version
Level 100, 164 million DPS, 231k eHP, 427% movespeed Previous PoB's have unitentionally inflated DPS due to the number of chains selected in the Configuration. As this final-ish version is chaining 22 times, the average damage is equivalent to 11 chains, and so lower than previously shown. On general map mobs it will be even lower because none survive past the first couple of hits. As they're dead, though, it's moot. Last edited by t0lkien#7048 on Apr 10, 2026, 2:25:51 AM
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" I did Gauntlet with 4 deaths. It's not that hard, and I'm just not familiar with the boss mechanics. The damage is pretty good I think, though Gauntlet is tedious so it's hard to tell what is "good" and what isn't. Definitely viable. |
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