We’re seeking an experienced Build Engineer to join our team at our office in Auckland, New Zealand.
Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week
The position includes the following duties:
- Maintain and improve automated build, packaging, and deployment pipelines for our game Path of Exile.
- Troubleshoot build failures
- Optimise the reliability, speed, and visibility of builds and any related tools
- Manage build infrastructure, including servers, scripts, and supporting services
- Maintain version control workflows and automation around branching, merging, and release management
- Work to strict deadlines and schedules, especially around releases and milestone delivery
Technologies used in this role - the more of these (or similar products) you have experience with, the better:
- Buildbot
- ZFS
- Subversion
- Microsoft and Linux distributions (Windows, Ubuntu, CentOS, etc)
- Python
- Bash
- C++
We are seeking someone with:
- At least 2 years of experience in a Build Engineer role OR a Bachelors Degree in IT or Software Engineering
- Strong scripting or programming ability in relevant languages such as Python, Bash, or C++
- Experience with continuous integration and build automation systems
- Experience with system diagnostics, troubleshooting server faults, and performance analysis
- Benchmarking, load testing, and performance profiling experience
- Continuous integration (e.g. Buildbot)
- Understanding of C++ applications and debugging tools
The interview process will include a basic scripting aptitude test.
How to apply
If you meet the above requirements, please email your resume and a cover letter to jobs@grindinggear.com with your name and role you are applying for in the subject line.
No phone calls or agencies, please.
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Posted by Natalia_GGGon Apr 6, 2026, 9:15:20 PMGrinding Gear Games |