Valdo's reward not given at 0 monster remaining

Ran a Valdo's map for Paradoxica but the reward chest never spawned even at 0 monsters remaining. Speculating that monsters added by ore deposit involved somehow. Ran around for 10 minutes trying to reveal hidden unspawned mobs just in case.
Bug Report ID: #2 809 161 736
Last bumped on Apr 11, 2026, 8:04:41 AM
I just lost a Mageblood this way.
I think I lost a Voices before, but that didn't sting nearly as much as losing a Mageblood to this bug.

*edit, see reply for screenshot*
Last edited by Kaiswede#0885 on Apr 10, 2026, 3:33:18 PM
Better post -
Valdo ate my Mageblood, 0 monsters remaining and no reward.

Bug Report ID: #138,521,289
"
Kaiswede#0885 wrote:
Better post -
Valdo ate my Mageblood, 0 monsters remaining and no reward.

Bug Report ID: #138,521,289



Valdo Map has fixed name, fixed award and fixed mods, name the map, not a vague "Valdo Map".



Is it "Horror Gulf"?


Did you ever finished the map properly

Spoiler


Area contains an Expedition Encounter
Runic Monsters have 200% more Life
Runic Monsters deal 100% more Damage
Must complete an Expedition with three or more Remnants enabled to claim Reward
Areas contain an Ultimatum Encounter
Players cannot choose which Ultimatum Modifier is applied each Round
Must complete ten Ultimatum Encounter waves to claim Reward
Legion Monsters in Area have a Volatile Core
Area contains an additional Legion Encounter
All Legion monsters in Area must be released to claim Reward
Area contains a Bismuth Ore Deposit
Maximum number of Players in Area is one
Area contains enemies of all influence types
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