Valdo's reward not given at 0 monster remaining
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Ran a Valdo's map for Paradoxica but the reward chest never spawned even at 0 monsters remaining. Speculating that monsters added by ore deposit involved somehow. Ran around for 10 minutes trying to reveal hidden unspawned mobs just in case.
Bug Report ID: #2 809 161 736 ![]() Last bumped on Apr 11, 2026, 8:04:41 AM
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I just lost a Mageblood this way.
I think I lost a Voices before, but that didn't sting nearly as much as losing a Mageblood to this bug. *edit, see reply for screenshot* Last edited by Kaiswede#0885 on Apr 10, 2026, 3:33:18 PM
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Better post -
Valdo ate my Mageblood, 0 monsters remaining and no reward. Bug Report ID: #138,521,289 ![]() |
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" Valdo Map has fixed name, fixed award and fixed mods, name the map, not a vague "Valdo Map". Is it "Horror Gulf"? Did you ever finished the map properly
Spoiler
Area contains an Expedition Encounter Runic Monsters have 200% more Life Runic Monsters deal 100% more Damage Must complete an Expedition with three or more Remnants enabled to claim Reward Areas contain an Ultimatum Encounter Players cannot choose which Ultimatum Modifier is applied each Round Must complete ten Ultimatum Encounter waves to claim Reward Legion Monsters in Area have a Volatile Core Area contains an additional Legion Encounter All Legion monsters in Area must be released to claim Reward Area contains a Bismuth Ore Deposit Maximum number of Players in Area is one Area contains enemies of all influence types This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?
quote from the first page: "Please post one thread per issue, and check the forum for similar posts first" This is the end of forum signature |
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